AI Insights · Timothy · October 2022
Top 5 Shopping Games on Android in Netherlands for Q3 2022
Discover the performance trends of the top 5 shopping games on Android in the Netherlands during Q3 2022, including weekly downloads, revenue, and active users.
In Q3 2022, the top 5 shopping games on the Android platform in the Netherlands showcased varied performance trends. Here’s a closer look at the weekly downloads, revenue, and active user metrics for these popular apps.
Cashier 3D from Rollic Games had an interesting quarter. Weekly revenue saw fluctuations, starting at $34 in the last week of June and peaking at $43 in early July, before stabilizing around $13 to $42 towards the quarter's end. Downloads peaked at 4.5K in the week of July 25 but saw a general decline, reaching 577 by the end of September. Active users followed a similar trend, peaking at 7.2K in late July and tapering off to 1.6K by the end of the quarter.
My Mini Mart by Supersonic Studios LTD experienced notable revenue fluctuations, starting at $607 in late June and dropping to $99 by late September. Downloads showed a downward trend from 4.5K at the end of June to 1K by the end of September. Active user metrics declined steadily from 11K in late June to 3.6K by the end of the quarter.
Vlad & Niki Supermarket game, published by Hippo Kids Games, had modest revenue, peaking at $24 in late July. Downloads remained steady, averaging around 800 per week throughout the quarter. Active users showed minor fluctuations, maintaining an average of 1.2K weekly.
Fashion Universe from VOODOO had minimal revenue, peaking at $24 in early August. Weekly downloads saw a decline from 2.8K in late June to 282 by the end of September. Active users peaked at 6.9K in late June and remained relatively stable around 3.6K towards the quarter’s end.
Pepi Super Stores: Fun & Games by Pepi Play had a consistent revenue stream, peaking at $18 in mid-July. Downloads increased from 441 in late June to 894 by mid-September, before slightly declining to 699 at the end of the quarter. Active users showed growth from 817 in late June to 1.2K by mid-September.
These insights are based on data from Sensor Tower, providing a comprehensive view of the performance of top shopping games in the Netherlands. For more detailed insights, visit Sensor Tower.